This page is a (woefully incomplete) list of resources that I use and find useful. Suggestions for additions to the list are welcome. I will continue to add resources as the class progresses.

Books and Articles

Human Computer Interaction
  1. Designing the User Interface: Strategies for Effective Human-Computer Interaction, 6th ed. by Shneiderman, Plaisant, Cohen, Jacobs, Elmqvist, and Diakopoulos [official site] [Amazon]
  2. Interaction Design: Beyond Human-Computer Interaction, 4th ed. by Rogers, Sharp and Preece [website] [Amazon] (3rd edition is also available)

Design

  1. Contextual Design, Karen Holtzblat and Hugh Beyer, in The Encyclopedia of Human-Computer Interaction, 2nd. ed. [link]

Evaluation

  1. 100 User Experience Design & Evaluation Methods for your Toolkit (only got to 26, but...) [Chauncy Wilson - Autodesk blog] [Vicky Teinaki - article listing and linking to the first 19 methods]

Personas

  1. Personas, Lene Nielsen, in The Encyclopedia of Human-Computer Interaction, 2nd. ed. [link]
  2. Five Factors for Successful Persona Projects, Jarad Spool, UIE, 2011 [link]
  3. Three Important Benefits of Personas, Jarad Spool, UIE, 2007 [link]
  4. Perfecting Your Personas, Kim Goodwin, UIE, 2005 [link]

Presentation

  1. Slide:ology: the Art and Science of Creating Great Presentations, Nancy Duarte [Safari online]

Tools

Video and Screen Capture

  1. Microsoft - Game Bar (part of the XBox app in Windows 10) [instructions]
  2. Macintosh - Quicktime Player (part of the OS) [instructions]
  3. Phone/iPad - Quicktime Player on a Mac, and other apps [instructions]
  4. Android - various apps [article]

Prototyping

  1. Balsamiq - integrates with Google Drive, or as a Desktop or cloud app [official website]